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No Time To Die

Unisabana Game Jam 2021 Project

A top-down survival shooter, in which the objective is to survive a hoard of zombies for 5 minutes, while also preventing your infection to progress by constantly moving toward specialized machines in the map. 

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Responsibilities​

  • Creation of the zombie's behavior and AI. They walk around freely until they notice the player and then run towards him while continuously attacking. When low on health, their animation changes so that they crawl towards the player.

  • Implementation of free animations on zombie characters.

  • Creation of UI for the game. 

Tools used:

  • Unreal Engine 4: C++ and Blueprints​

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Platforms:

  • PC

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Download now:

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